Mischievess Studios

Game design and development

Archive for April, 2012

Voice acting and character names —

Voice acting has come a long way in the last 30-odd years – compare Sinistar‘s eight short phrases to Skyrim being able to attract Christopher Plummer and a host of professional voice actors – but one significant problem still seems to lurk: the ability to pronounce character names in-game. It’s certainly not unreasonable for developers […]